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    Dealing with Nonregular Shapes Packing

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    This paper addresses the irregular strip packing problem, a particular two-dimensional cutting and packing problem in which convex/nonconvex shapes (polygons) have to be packed onto a single rectangular object. We propose an approach that prescribes the integration of a metaheuristic engine (i.e., genetic algorithm) and a placement rule (i.e., greedy bottom-left). Moreover, a shrinking algorithm is encapsulated into the metaheuristic engine to improve good quality solutions. To accomplish this task, we propose a no-fit polygon based heuristic that shifts polygons closer to each other. Computational experiments performed on standard benchmark problems, as well as practical case studies developed in the ambit of a large textile industry, are also reported and discussed here in order to testify the potentialities of proposed approach
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